KurtZpel K.I.B. Volume 1



ATTENTION: Chasers!
Here’s Vol. 1 of the KurtzPel Intelligence Briefing.
THE KIB will be a monthly release that keeps all Chasers in the know about what’s coming down the pipe for KurtzPel.
For more details, visit the Official patch notes here:
Disclaimer – Please disregard the cringe, sound quality and last minute rush to put this masterpiece together. Going forward, we’ll be supporting a better technical load out. We appreciate you bearing through it.
___________________________
Music track Swag:
Artist: SNVRS
Song title: Fire Away
Music officially licensed by Marmoset Music.
___________________________
In KurtzPel, classic action game dynamics are enabled when players outfit their characters with 2, separate jobs (called Karma) that can be swapped out and utilized interchangeably, mid-combat. Players can enjoy various 2v2 PvP Modes; queued up by a smart, automated match-making system, player created 1v1, 2v2 or 3v3 Custom Missions. Or, players can embark upon a larger-than-life, raid style, quest-driven battle system against big, bad boss monsters.
Website –
Facebook –
Twitter –

source: https://tapkich.net.vn

xem thêm các bài viết về Game 2 Người: https://tapkich.net.vn/category/game-2-nguoi/

24 thoughts on “KurtZpel K.I.B. Volume 1

  • Dived into the game recently, after 2 hours of story missions unlocking things it was clear the Founders pack was well worth the coin to support the title. Now i'm not very good at all to say the least but i'll improve with practice to be sure.
    Great amount of fun win or lose.

  • I just want to say.. bullshit

    Why don't you make character like Kimchi something?
    why keep copy like Anime???
    and why even i can download in steam?

    that's why i saying it's bullshit

  • So glad that the guild system is finally here! And loving the other updated too making the game more sophisticated! Keep on the good work on trying to appeal the community!

  • The Crafting-System is a nice idea implemented in the worst possible way. How did you not realize the insanity of requiring 16!!! Random Weapons/Outfits/Accessoires to craft just one? And if you look at one-piece outfits or the invisible accessoires, it get's even worse with 32 necessary sacrifices. Considering on top of that, that Weapons and Outfits can only be obtained via random chance from lootboxes you get an incredible grindfest. Furthermore, you added absolutely broken new Sub-Karma Crystals to the game and put them behind an RNG-Wall with the new system. It's really hard to take you guys seriously with your promises of a skill-based pvp-game any longer if you keep bringing this kind of predatory nonsense into the game. Huge disappointment, I really hope you reconsider and recalibrate this system in the very near future.

  • Have not been back playing for month now, it was laggy and super unfair and was frustrated.

    This kind of content makes me wanna go back to the game. This episodic system/lore video is what many big online game company didn't but could harvest more population and loyalty of player base. It surely is a good thing to see. But I wish the team is spending a bit more effort on the networking side to make a stable base.

  • Makes me want to play KurtzPel now, since there's now a video news update. Which is easier to intake and can be just listened to. GJ

  • Here's Vol. 1 of the KurtzPel Intelligence Briefing. In this episode, we cover everything that has gone into this update. 
    We had to cover a lot of ground in very short time. So, we appreciate all you Chasers for putting up with the cringe, sound and length. It was a long night!
    Since this will be a monthly update/video series, we'll definitely up the quality next month.

Leave a Reply

Leave a Reply

Your email address will not be published. Required fields are marked *